Another problem is the fact that the character's blend shapes are still not attached to the model. So we cannot give facial expressions. However, Chris and have agreed that we can still achieve some good animation with Andy's rig. We aim to complete a few shots of Franks hand movements as he plays with a deck of cards and taps the table. These shots should be relatively simple and will not require the body or face to be in shot.
We managed to solve the tearing clothes issue. We managed to locate the wrap tool and the clothes seem to react nicely to small movements in the rig. Its just a case of getting thse blends sorted.
No comments:
Post a Comment